We are at an important technological inflection point. Previously,
most computer systems were designed and built by professionally
trained experts (i.e. computer scientists and engineers) for use in
specific domains and to solve explicit problems. Artifacts often
called “user manuals” prescribed the appropriate usage of these
tools and implied an acceptable etiquette for interaction and
experience. A fringe group of individuals usually labeled
“hackers” or “nerds” traditionally challenged this producer-consumer model for technology by hacking novel hardware and
software features to “improve” these products while a similar
creative group of technicians called “artists” re-directed the
techniques, tools, and tenets of accepted technological usage away
from their typical manifestations in practicality and product. Over
time the technological artifacts of these fringe groups and the
support for their rhetoric have gained them a foothold into
computing culture and eroded the established power
discontinuities within the practice of technology design. We now
expect our computing tools to be driven by an architecture of open
participation and democracy that encourages users to add value to
their tools and applications as they use them. We have seen the
“Web 2.0” phenomenon embrace an approach to generating and
distributing web content characterized by open communication,
decentralization of authority, freedom to share and re-use, and
“the market as a conversation”. Similarly, the bar for enabling
the design of novel “hardware remixes” and systems has been
falling to the point that many non-experts and novices are readily
embracing the personally empowering experience of customizing
their tools and systems.
But how have we as “expert” practitioners been influencing this
discussion? By constructing a practice around the design and
development of technology for task based and problem solving
applications we have unintentionally established such work as the
status quo for the human computing experience. We have failed
in our duty to open up alternate forums for technology to express
itself and touch our lives beyond productivity and efficiency.
Blinded by our quest for “smart technologies” we have forgotten
to contemplate the design of technologies to inspire us to be
smarter, more curious, and more inquisitive. We owe it to
ourselves to rethink the impact we desire to have on this historic
moment in computing culture. We must choose to lead a
dialogue that heralds an expansive new acceptable practice of
designing to enable participation by experts and non-experts alike.
- Eric Paulos (2007)